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A real-time strategy (RTS) video game is a strategic game that is distinctly not turn-based. According to Brett Sperry, the phrase real-time was used to distinguish such games within the broader genre of strategic wargames, which has a longer history both inside and outside of video gaming. Some important concepts related to real-time strategy include combat- and twitch-oriented action. Other RTS gameplay mechanics implied are resource gathering, base building and technological development, as well as abstract unit control (giving orders as opposed to controlling units directly). Generally, the player is given a top-down perspective of the battlefield, though some 3D RTS games allow total freedom of camera movement. Additionally, the in-game user interface is much like a computer desktop: the player can manipulate controls and in-game units with techniques such as clicking and dragging. Each player in an RTS may interact with the game independently of other players, so that no player has to wait for someone else to finish a turn. This lends the genre well to multiplayer gaming, especially in online play, compared to turn-based games.

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Wikipedia about real time strategy

A real-time strategy (RTS) video game is a strategic game that is distinctly not turn-based. According to Brett Sperry, the phrase real-time was used to distinguish such games within the broader genre of strategic wargames, which has a longer history both inside and outside of video gaming. Some important concepts related to real-time strategy include combat- and twitch-oriented action. Other RTS gameplay mechanics implied are resource gathering, base building and technological development, as well as abstract unit control (giving orders as opposed to controlling units directly). Generally, the player is given a top-down perspective of the battlefield, though some 3D RTS games allow total freedom of camera movement. Additionally, the in-game user interface is much like a computer desktop: the player can manipulate controls and in-game units with techniques such as clicking and dragging. Each player in an RTS may interact with the game independently of other players, so that no player has to wait for someone else to finish a turn. This lends the genre well to multiplayer gaming, especially in online play, compared to turn-based games.

City-building games, construction and management simulations, and games of the real-time tactics variety are generally not considered to be “real-time strategy”, though their gameplay involves some overlapping concepts.

Precursors and early genesis

The genre that is recognized today as "real-time strategy" emerged as a result of an extended period of evolution and refinement. Games that are today sometimes perceived as ancestors of the real-time strategy genre were never marketed or designed as such at the original date of publication. As a result, designating "early real-time strategy" titles is problematic because such games are being held up to modern standards. The genre initially evolved separately in the UK and North America, afterward gradually merging into a unified worldwide tradition.

In the UK, the genre's beginning can be traced to Stonkers by John Gibson, published in 1983 by Imagine Software for the ZX Spectrum, and Nether Earth published on ZX Spectrum in 1987. In North America, the first game retrospectively classified as real-time strategy by many sources is The Ancient Art of War (1984), designed by Evryware's Dave and Barry Murry, followed by the sequel The Ancient Art of War at Sea in 1987, though Dani Bunten Berry's (of M.U.L.E fame) Cytron Masters (1982), developed by Ozark Softscape and released by SSI, also has been considered the earliest game of the genre.

Some writers list Intellivision's Utopia by Don Daglow (1982) as the first real-time strategy game. In Utopia two players build resources and carry out combat by proxy. It contains the direct-manipulation tactical combat now common in that the players can assume direct control over a PT boat and sink the opponents fishing boats. Another early example from the same year is Legionnaire on the Atari 8-bit family, written by Chris Crawford for Avalon Hill. This was effectively the opposite of Utopia, in that it offered a complete real-time tactical combat system with variable terrain and mutual-help concepts, but lacked any resource collection and economy/production concepts. As a result, this game might be better considered an early forerunner of the RTT (real-time tactics) genre.

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Category:Real-time strategy video games - Wikipedia, the free encyclopedia

For more information, see real-time strategy. Contents ... mix both genres with separate strategy and tactical components, both in real-time. ...en.wikipedia.org/wiki/Category:Real-time_strategy_video_game...

Top Real Time Strategy Games

Top Real Time Strategy computer games. ... real time strategy games. multiplayer ... since all of the strategies and game-play are happening non stop or real time. ...compactiongames.about.com/od/topgames/tp/topRTS.htm

Real-Time Strategy PC Games Buying Guide

Real-time strategy games are, simply, strategy games that do not use a turn-based ... Real-time strategy games developed slowly over the 1980s in an attempt to make ...www.shopwiki.com/wiki/Real-Time+Strategy+PC+Games

Real-time Strategy Game | Space RTS

Real time strategy game Galactic Dream - A thrilling futuristic set, an engaging ... the core of your unbeatable space armada in this unique real-time strategy game. ...rageofwar.net/

Real-Time, and real-time strategy reviews and downloads on CNET

... for the trusted editor and user reviews, and software downloads related to Real-Time, and real-time strategy. ... Star Wars to victory in intense, real-time strategy clashes. ...www.cnet.com/topic/real-time/real-time-strategy.html

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California Real Estate Investment Firm's Strategy for Housing Crisis

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Telsis Selected as Recipient of 2008 Frost & Sullivan European Mobile Messaging Product Line Strategy Award

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ALABAMA VOICES: Coal key to energy strategy

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FirstService Expands Real Estate Services Division Into New York

GlobeNewswire via Yahoo! Finance TORONTO, Sept. 16, 2008 -- FirstService Corporation today announced that it has entered into a definitive agreement to expand its global real estate services platform by acquiring a 65% interest in New York-based GVA Williams Real Estate, with senior management retaining the balance of equity.http://biz.yahoo.com/pz/080916/150378.html

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The Little Gym Selects geoVue to Help Grow Faster, Smarter

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'Mad Money Lightning Round': First Solar Shines

Street.ComAt the time of publication, Cramer was not long on any stock. Jim Cramer, host of the CNBC television ... TheStreet.com, nor CNBC guarantees any specific outcome or profit, and you should be aware of the real risk of loss in following any strategy or ... http://www.thestreet.com/story/10436888/1/_msnh/mad-money-li...

Yen Heads for Weekly Gain on Concern About Lehman Brothers Sale

BloombergThe dollar strengthened beyond 1.80 versus the Brazilian real yesterday for the first time since January and reached $1.7447 against the ... at a much weaker level for the euro over the next year,'' said Marc Chandler , global head of currency strategy ... http://www.bloomberg.com/apps/news?pid=20601101&sid=aqiwpc7z...

Yen Near 2-Year High Versus Euro on Concern About Lehman Sale

BloombergThe dollar strengthened beyond 1.80 versus the Brazilian real yesterday for the first time since January and reached $1.7447 against the ... at a much weaker level for the euro over the next year,'' said Marc Chandler , global head of currency strategy ... http://www.bloomberg.com/apps/news?pid=20601083&sid=ad.WQRcd...

Search results for Real Time Strategy

RTSG - Real Time Strategy Games

Home page for the IEEE Computational Intelligence Society's task force on real time strategy games. ... R EAL T IME S TRATEGY G AMES A Research Platform and Target Application for ... http://rtsg.cse.unr.edu/

Strategy Games

Download for free any Strategy game you desire. We've got a nice list of hard-to-get strategy games.http://www.fewgames.com/strategy.html

Real-time Strategy Game

Real-time Strategy Game. A real-time strategy game (RTS) is a video game in which events unfold as you are issuing commands (as opposed to, say, chess, where the players take turns ... http://amapedia.amazon.com/view/Real-time+Strategy+Game/id=5...

real time strategy - news tag - Softpedia

real time strategy - news tag ... Prepare for War in East India Company East India Company seems to be a very promising real time strategy title which apparently got delayed until ... http://news.softpedia.com/newsTag/real+time+strategy

Strategy WarZone :: Real-time strategy games

Completely dedicated to real time strategy games, basically contains everything ... Welcome to WarZone, the specialists in real time strategy gaming. For maximum visual effect ... http://strategy.hotmagma.co.uk/
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Answers for Real Time Str...

zwangaz

What is the difference between a real time strategy game and a turn based strategy game ?

zwangazA real-time strategy game (like Age of Empires) means every event occurs in real-time; that is, time always passes in the game no matter what you do. A turn-based strategy game (like Chess or somet...
gamefreak9907

What is the difference between a real-time strategy and a real-time tactics game?

gamefreak9907
Cristi Ardelean

Which is the real time strategy game that has the biggest map to play on?

Cristi Ardeleani dont really know which is the biggest cause i havent played every RTS out there.... but Supreme Commander is quite big... over 1000 units per side... counting buildings, defenses, each unit equa...
Jordan

What are some good real time strategy games?

JordanSins of the Solar Empire is probably the most challenging and legitimately strategic RTS I've played in many years. It still has tech and unit trees but it's more involved than say Warcraft 3. The b...
xkillaxgorrillax

which is easier to create, a real time strategy game or browser based text rpg?

xkillaxgorrillaxAny text based game will be easier to make than a game with graphics, simply because you won't have to worry about creating art or programming a graphics engine. It might be useful to learn Java if y...

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