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The Nintendo Wi-Fi USB Connector is an accessory, developed jointly by Nintendo and Buffalo Technology, which allows Nintendo DS and Wii users without a Wi-Fi connection or compatible Wi-Fi network to establish one via a broadband-connected PC. Inserted into the host PC's USB port, the connector functions as Nintendo DS and Wii, permitting the user to connect to the Internet to play Nintendo Wi-Fi Connection games and various other online functionality. The product was the best selling Nintendo accessory to date, according to the official Nintendo site on 15 November 2007, but was discontinued in the same month until further notice. On September 8, 2008, Nintendo announced the Nintendo Wi-Fi Network Adapter, an 802.11g wireless router/bridge which serves a similar purpose.
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Wikipedia about nintendo wi-fi usb connector

The Nintendo Wi-Fi USB Connector is an accessory, developed jointly by Nintendo and Buffalo Technology, which allows Nintendo DS and Wii users without a Wi-Fi connection or compatible Wi-Fi network to establish one via a broadband-connected PC. Inserted into the host PC's USB port, the connector functions as Nintendo DS and Wii, permitting the user to connect to the Internet to play Nintendo Wi-Fi Connection games and various other online functionality. The product was the best selling Nintendo accessory to date, according to the official Nintendo site on 15 November 2007, but was discontinued in the same month until further notice. On September 8, 2008, Nintendo announced the Nintendo Wi-Fi Network Adapter, an 802.11g wireless router/bridge which serves a similar purpose.
Functionality
The Nintendo Wi-Fi USB Connector is a rebranded Buffalo WLI-U2-KG54-AI, which is based on the Ralink RT2570 chipset and as such is different from most other Wi-Fi adapters in that it can operate as a software access point (also referred to as a soft AP). Few adapters can do this under Windows, as Windows lacks both the software necessary to configure a soft AP and capable drivers for natively supported hardware. By bundling a soft AP compatible device with their own proprietary software, Nintendo was able to overcome this and at the same time greatly simplify the otherwise complicated process of putting a supported device into soft AP mode, configuring it, and routing Internet traffic over it. There is a way for Linux users to use the Nintendo Wi-Fi USB Connector for WifiME and Wireless Multiboot, so that the DS can receive Homebrew games and demos.
While not officially supported by Nintendo, the USB Connector can function as a standard wireless adapter by using modified Ralink or Buffalo Technology drivers. In addition, these drivers also provide support for Windows 9x and 2000. Detailed instructions on how to modify and install said drivers can be found in Section 4.4.2.1 of the (Unofficial) DS Wireless Networking Guide.
Criticism
There have been a number of complaints and criticisms made of the Nintendo Wi-Fi USB Connector since its release. While the device works as advertised for the majority of users, there have been some complaints brought up about its design and functionality. These users often fall outside of the target audience for the Wi-Fi USB Connector (namely Microsoft Windows users without a pre-existing wireless network or the technical expertise to configure one), which likely explains the lack of an official response from Nintendo in regards to some of the issues.
Proprietary authentication
One criticism of the Wi-Fi USB Connector is that it uses a proprietary authentication mechanism. Because of this, the Wi-Fi USB Connector works only with approved devices, which at this time is limited to the DS and Wii consoles. This behavior was an intentional design decision on the part of Nintendo, as it prevents outside parties from connecting to the Wi-Fi USB Connector with their computers and accessing the user's Internet connection or computer.























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