Harmonix Music Systems (or simply Harmonix) is a video game development company based in Cambridge, Massachusetts in the United States. They are known for their many music video games.
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Electro-Harmonix | EHX.com | Effect Pedals, Vacuum Tubes, Pro Audio
Effect Pedals for Guitar and Bass, Vacuum Tubes, Pro Audio ... Electro-Harmonix Blog. Mike Matthews sits in with James Brown Impersonator. Posted 4/30/2009 ...www.ehx.com/EHX.com | Blog | Electro-Harmonix
Electro-Harmonix Blog. Mike Matthews sits in with James Brown Impersonator. Posted 4/30/2009 ... (April 24) Electro-Harmonix founder Mike Matthews surprised ...www.ehx.com/blog/P0/Harmonix | CMT Blog
The Bluegrass Blog. Twang Nation. Twangville. Rock Band Goes Country Today ... MTV Games and Harmonix are giving a tip of the hat to country fans today (Dec. ...blog.cmt.com/tag/harmonix/Harmonix — Blogs, Pictures, and more on WordPress
Jonathan Cullen wrote 3 days ago: Harmonix and EA Games have announced that the ... Harmonix, MTV and EA Announce June Release of Rock Band on PSP ...en.wordpress.com/tag/harmonix/Amazon Game Room's Blog: Harmonix May Sell Audio and Gameplay Tracks ...
... that earlier this week at CES, Harmonix CEO and driving force behind the Rock ... editors contributing to this blog and what they're playing currently: ...www.amazon.com/gp/blog/post/PLNKUKJ6I6RYZJDNHarmonix Music Systems (or simply Harmonix) is a video game development company based in Cambridge, Massachusetts in the United States. They are known for their many music video games.
Harmonix is perhaps best known as the developer of Rock Band as well as the original developer of the Guitar Hero series before development moved to Neversoft.
History
Harmonix was founded in 1995 by Alex Rigopulos and Eran Egozy who met while attending MIT.Interview with Alex Rigopulos at GameCritics.com The company was built on the premise that the experience of performing music could become accessible to those who would otherwise have trouble learning a traditional instrument.
The company's earliest product was The Axe: Titans of Classic Rock on PC CD-ROM. The Axe enabled consumers to easily perform unique instrumental solos by using a PC joystick. Harmonix then designed "CamJam", which performed similar functions, this time using simple body gestures to trigger music sequences. CamJam was utilized at Disney theme parks.
In 1997, the Harmonix team focused on Japan. There, the first music video games were becoming increasingly popular and successful. These games included PaRappa the Rapper, Beatmania, and Dance Dance Revolution; all of which focused on bringing musical experiences to gamers through simple, understandable interfaces commonly found in games. It was these games that inspired Harmonix to develop its first music video game, FreQuency, which began development in 1999.Behind the Scenes: Alex Rigopulos at GameSpot
To develop FreQuency, Rigopulos and Egozy formed a larger team, finding many of their new employees to be musicians. Featuring songs by a number of underground electronica artists, FreQuency allowed players to perform and remix a variety of music. The game was backed by SCEA Vice President of Product Development, Shuhei Yoshida. Released in 2001 on the PlayStation 2, FreQuency was critically acclaimed and won numerous awards, though it failed to become a mainstream success. Harmonix developed the a sequel to FreQuency, Amplitude, released in 2003. Several changes were made from its predecessor to broaden the game's appeal, from gameplay tweaks to a more mainstream soundtrack. And again, Amplitude achieved awards, critical praise, and a small cult following, but it was not a financial hit.
After Amplitude, Harmonix teamed up with Konami to create the Karaoke Revolution franchise. Konami, known for their Bemani line of music games, published the Karaoke Revolution titles, of which Harmonix developed and released three "volumes" between 2003 and 2004.
























