Guitar Hero is a series of music video games first published in 2005 by RedOctane and distributed by Activision in which players use a guitar-shaped peripheral to simulate the playing of lead and bass guitar across numerous rock music songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to score points, and keep the virtual audience excited. The games attempt to mimic many features of playing a real guitar, including the use of fast-fingering hammer-ons and pull-offs and the use of the whammy bar to alter the pitch of notes. Most games support single player modes, typically a Career mode to play through all the songs in the game, and both competitive and cooperative multiplayer modes. With the introduction of Guitar Hero World Tour in 2008, the game includes support for a four-player band including vocals and drums. The series initially used mostly cover version of songs created by WaveGroup Sound, but most recent titles feature soundtracks that are fully master recordings, and in some cases, special re-recordings, of the songs. Later titles in the series feature support for downloadable content in the form of new songs.
Welcome to CWAnswers
CWAnswers is your guide to the sprawling world wide web. The directory aims to provide a useful guide made by users. You can share your knowledge as well - simply sign up and edit your first entry. For questions just contact the team at support - at - cwanswers.com.
Weblinks for Guitar Hero
Top 10 for Guitar Hero
Things about Guitar Hero you find nowhere else.
Select content modules
guitar hero: a research blog
guitar hero: a research blog. Friday, May 8, 2009. Schizophonic Performance ... passage someone posted a comment to my Guitar Hero research blog pointing me to ...guitarheroresearch.blogspot.com/Official Guitar Hero® Store Blog
Guitar Hero Smash Hits Ships This June ... Two Guitar Hero Games at One Sweet Price! Pre-Orders Now Available for Guitar Hero On Tour: Modern Hits ...redoctane.us/storeblog/Guitar Hero: World Tour Blows Away Rock Band | The "Break it Down" Blog
Update #1: As the preliminary reviews of Guitar Hero: World Tour trickle in, it seems that things might be closer of a race than we originally thought. Check itwww.breakitdownblog.com/guitar-hero-world-tour-blows-away-ro...Official Guitar Hero® Store Blog " Sneak Peek
Two Guitar Hero Games at One Sweet Price! Pre-Orders Now Available for Guitar Hero On ... Guitar Hero World Standalone Wireless Drums & Guitars Coming Soon! ...redoctane.us/storeblog/?cat=4GuitarHeroOnTour's Blog - Guitar Hero: On Tour
Topic: Guitar Hero: On Tour (Game) (Nintendo DS) ... Part of the magic of Guitar Hero is that it transports you to the world of rock ...blogs.ign.com/GuitarHeroOnTour/Guitar Hero is a series of music video games first published in 2005 by RedOctane and distributed by Activision in which players use a guitar-shaped peripheral to simulate the playing of lead and bass guitar across numerous rock music songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to score points, and keep the virtual audience excited. The games attempt to mimic many features of playing a real guitar, including the use of fast-fingering hammer-ons and pull-offs and the use of the whammy bar to alter the pitch of notes. Most games support single player modes, typically a Career mode to play through all the songs in the game, and both competitive and cooperative multiplayer modes. With the introduction of Guitar Hero World Tour in 2008, the game includes support for a four-player band including vocals and drums. The series initially used mostly cover version of songs created by WaveGroup Sound, but most recent titles feature soundtracks that are fully master recordings, and in some cases, special re-recordings, of the songs. Later titles in the series feature support for downloadable content in the form of new songs.
RedOctane, then a company primarily in the manufacture of unique game controllers, was inspired in 2005 to create Guitar Hero based on their experience with creating hardware for Konami's GuitarFreaks arcade game, and enlisted the help of Harmonix Music Systems, who had previously developed several music video games, for development duties. The first game in the series was made on a budget of $1 million. The series became extremely successful, leading to, in 2007, the acquisition of RedOctane by Activision, while Harmonix was acquired by MTV Games and went on to create the Rock Band series of music games in the same vein as Guitar Hero. Activision brought Neversoft, known for their Tony Hawk series of skateboarding games, onboard for future development duties. Additional companies, such as Vicarious Visions, Budcat Creations, Machineworks Northwest, and Aspyr Media have assisted in the adoption of the games for other systems.
The game currently has four major releases and three expansions on gaming consoles, and with spinoffs for Windows and Macintosh systems, mobile phones, the Nintendo DS, and an arcade game, with several more titles announced for future release. The Guitar Hero franchise has become a cultural phenomenon and learning and development tool for medical purposes, and has revolutionized the modern music industry. The series has sold more than 25 million units worldwide, earning US$2 billion at retail, claimed by Activision to be the 3rd largest game franchise after the Mario and Madden NFL franchises; According to Activision, the third game in the series, Guitar Hero III: Legends of Rock is the first single video game to exceed $1 billion in total sales.


























