What we found on the web about Electronic Arts
Electronic Arts, Inc. (EA) (NASDAQ: ERTS) [2] is an international developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip ...
Electronic art is a form of art that makes use of electronic media or, more broadly, refers to technology and/or electronic media. It is related to information art, new media art ...
Electronic Arts (EA) is the world's leading independent developer and publisher of interactive entertainment and games software for console systems such as the PlayStation 3, the ...
IGN is the ultimate resource for Electronic Arts. ... Electronic Arts, headquartered in Redwood City, California, is the world's biggest interactive entertainment software company.
CINCINNATI - Electronic Art has partnered with Scala, a pioneer in digital signage, to provide clients access to InfoChannel, the most widely-deployed digital
Welcome to EA Black Box! Located in beautiful downtown Vancouver, our studio produces some of the most exciting EA titles, including the Need for Speed and Skate ...
Electronic Arts ( ERTS Quote ) again cut its forecast for fiscal 2009, saying Tuesday that lower-than... Read this article and other financial news at TheStreet.com.
Gamespot Company Page For Electronic Arts - GameSpot offers reviews, previews cheats and more for games by Electronic Arts. Count on us for all of the latest from the company ...
Official Homepage of Electronic Arts Australia ... software company, Electronic Arts uses cutting edge ... © 2009 Electronic Arts Inc. All Rights Reserved. ...
However, electronic art has a much broader connotation, referring to artworks ... Frank Popper, Art of the Electronic Age, Thames & Hudson, 1997 ...
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Electronic Arts, Inc. (EA) (nasdaq: ERTS) is an international developer, marketer, publisher and distributor of video games. Founded and incorporated on May 28, 1982 by Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. Originally, EA was a home computing game publisher. In the late 1980s, the company began developing games in-house and supported consoles by the early 1990s. EA later grew via acquisition of several successful developers. By the early 2000s, EA had become one of the world's largest third-party publishers. In May 2008, the company reported net annual revenue of US$4.02 billion in fiscal year 2008.EA Reports Fourth Quarter And Fiscal Year 2008 Results (PDF) from Thomson Reuters Currently, EA's most successful products are sports games published under its EA Sports label, games based on popular movie licenses such as Harry Potter and games from long-running franchises like Need for Speed, Medal of Honor, The Sims, Battlefield and the later games in the Burnout and Command & Conquer series. They are also the distributors of the Rock Band series. EA reported a $1.08 billion loss for the financial year ending March 2009. Revenue for the same period was up to $4.2 billion, a 15 percent rise from the previous year's $3.6 billion. 1

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