Gameplay
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Gameplay
In Cooking Mama, the player is tasked with cooking various meals using the device's touch screen. Following the instructions of the titular "Mama", the player uses the stylus or finger to chop vegetables, slice meat, flip food in pans, and arrange the final items on the plate. The version of the game for the iPhone and iPod Touch also takes advantage of the accelerometer in the device with some similar gameplay to Cooking Mama: Cook Off. Each of these tasks is performed by completing a mini-game which usually lasts less than 10 seconds. The gameplay structure consists of the player progressing through a series of short minigames. The game features a total of 76 different dishes.
Each minigame represents a different activity in the meal preparation, such as mixing, frying, or chopping the provided ingredients. The minigame mechanics themselves range from quickly drawing parallel lines in order to chop items, to a rhythm game where ingredients are added to a skillet or the heat is adjusted at precisely the right time. In many cases, players must look at the top screen of the DS for guidance on what to do next and then perform the task on the bottom screen. If the player makes a serious blunder or time expires without sufficient progress being made, that step in the cooking process is considered a failure. When this happens, an anime-styled graphic of an angry "Mama" with flames erupting from her eyes is displayed, along with the caption "Don't worry, Mama will fix it!".
Completing a dish can require playing one minigame, or as many as a dozen. The player's performance is rated when each dish is finished, based on the average result of each minigame. Depending on the final score, the game may award the player a bronze, silver or gold medal. The highest medal earned for each dish is recorded and displayed next to each item on the selection screen.

Let's Cook
The main game mode where players cook dishes. Players initially start with just a few simple recipes to choose from, with additional recipes unlocked as the earlier ones are mastered. Each recipe requires players to play through a short, timed minigame for each ingredient or group of ingredients. For example, to make a sandwich, the player would first be required to chop a cucumber into slices before the time limit elapses.
When cooking a recipe which has previously been mastered, the player sometimes has the option to change the dish being made "on the fly" between two minigames. If completed, this new recipe is then unlocked for future play.
A player also has a choice to practice a recipe.
Let's Combine
In this mode, players can take the recipes which have been unlocked and combine them to make something new.
Use Skill
In this mode, players put their minigame skills to the test. This mode consists of time-based challenges focused on specific tasks such as chopping, grating, wrapping, adding ingredients, peeling, stewing, tearing, and more. The player is ranked at the end of each task.

















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