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Age of Conan: Hyborian Adventures is a fantasy-themed massively multiplayer online role-playing game (MMORPG) developed by the Norwegian computer video game developer company Funcom for PCs. The game launched at 9 p.m. (GMT) on May 17, 2008 in a limited way, being available to those who had pre-ordered the game and registered for early access. The full release of the game for North America was May 20, 2008 and for Europe May 23, 2008 for the PC version. Although originally announced as being available for the Xbox 360, the console version is at least a year behind schedule.
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Age of Conan: Hyborian Adventures is a fantasy-themed massively multiplayer online role-playing game (MMORPG) developed by the Norwegian computer video game developer company Funcom for PCs. The game launched at 9 p.m. (GMT) on May 17, 2008 in a limited way, being available to those who had pre-ordered the game and registered for early access. The full release of the game for North America was May 20, 2008 and for Europe May 23, 2008 for the PC version. Although originally announced as being available for the Xbox 360, the console version is at least a year behind schedule.
Hyborian Adventures is the first installment in the planned Age of Conan series. Age of Conan itself takes place within the continent of the Hyborian kingdoms, a year after the events depicted in Howard's sole Conan novel, The Hour of the Dragon. Hyborian Adventures' release celebrated the 76th anniversary of the Conan franchise.
Like many other MMO games, there is a monthly subscription fee. The suggested retail price of an Age of Conan subscription card is $29.99 (€19.28) for two months. Another available option is a recurring monthly subscription plan paid online by credit card, usually costing $14.99 (€9.63) a month. Discounts can be obtained when subscribing online by purchasing multiple months of play time simultaneously; however, the first month is free.
Characters

Combat
From an IGN interview with game director Gaute Godager of Funcom:
- cquote: We call the engine Real Combat, and it is based on six directions, or ways, of attacking an opponent with a sword. First, you can hack down against the head. Second, you can slash diagonally down from the right, while the third is slashing the same way from the left. Fourth, you can thrust against the torso. Fifth, you can slash diagonally up from the left, and sixth, you can slash diagonally up from the right. The point here is that these directions lend themselves naturally to being strung together in combinations. These combos unlock additional damage and faster combat, if done well.
Funcom has said that their "Real Combat" system, a combat system designed to offer more real-time options than traditional Dungeons & Dragons-inspired "turn-based" combat systems commonly used in RPGs, will be a prime attraction of Age of Conan: Hyborian Adventures. This Real Combat system is a first-person melee approach in which every enemy starts with three different areas that players can swing at, with a possible increase at future levels depending on the class. Combos can be performed by stringing together consecutive successful attacks in particular directions. As players become better at using the system, they will find combinations of abilities, swing styles and target points that string together to make more devastating attack combos. Player stats and item bonuses will also play a role in this system. However, the idea of "Real Combat" is to eliminate the dullness of typical MMO fighting, which often consists of an auto-attack feature.






















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