In computing, an address space defines a range of discrete addresses, each of which may correspond to a physical or virtual memory register, a network host, peripheral device, disk sector or other logical or physical entity. The Internet Assigned Numbers Authority (IANA) allocates ranges of numbers to various registries in order to enable them to each manage their particular address space.
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Address Space — Blogs, Pictures, and more on WordPress
Blog. Our Story. Advanced. Blogs about: Address Space ... flaws are exploitable because the address space of the vulnerable program has memory that is bo ...en.wordpress.com/tag/address-space/Recovering IPv4 Address Space
More IPv4 /8s returned to an "IANA – Reserved" status in ... ICANN Blog. Internet Corporation for Assigned Names and Numbers. Recovering IPv4 Address Space ...blog.icann.org/?p=271Michael Howard's Web Log : Address Space Layout Randomization in ...
... a new defense against buffer overrun exploits called address space layout randomization. Not only is it in Beta 2, ... blog entry on randomization of ...blogs.msdn.com/michael_howard/archive/2006/05/26/608315.aspxWindows Live SkyDrive team blog's Blog - Windows Live
Now, you can share with anyone directly from SkyDrive by typing in your friend's e-mail address. ... Add files to your space! ...skydriveteam.spaces.live.com/blog/Space Disco : Discovery Space
... your friend's name and email address, your name and email address, and a message. ... Technorati Tags: blogs, space, video blog ...blogs.discovery.com/space_disco/carnival_of_space/In computing, an address space defines a range of discrete addresses, each of which may correspond to a physical or virtual memory register, a network host, peripheral device, disk sector or other logical or physical entity. The Internet Assigned Numbers Authority (IANA) allocates ranges of numbers to various registries in order to enable them to each manage their particular address space.
Overview
Address spaces are created by combining enough uniquely identified qualifiers to make an address unambiguous. For a person's physical address, the address space would be a combination of locations, such as a neighborhood, town, city, or country. Components of an address space may be the same but unless all are identical, the locations will be different. An example could be that there are multiple buildings at the same address of "32 Main Street" but in different towns. Or in the same town but different states. An example of how address spaces work in computing is Internet domains, where the same filename, say, "index.html" can be unique even though it is resident on millions of domains.
Examples
Example address spaces:
- House numbers in street addresses
- Street addresses in towns
- Main memory (physical memory)
- Virtual memory
- I/O port space
- Network addresses
- IP addresses in particular
- Domain Name System
- The cylinder-head-sector scheme for hard drives
Address translation
In general, things in one address space are physically in a different location than things in another address space. For example, "house number 101 South" on one particular southward street is completely different from any house number (not just the 101st house) on a different southward street.
However, sometimes different address spaces overlap (some physical location exists in both address spaces). When overlapping address spaces are not aligned, translation is necessary. For example, virtual-to-physical address translation is necessary to translate addresses in the virtual memory address space to addresses in physical address space — one physical address, and one or more numerically different virtual addresses, all refer to the same physical byte of RAM.
Memory models
Many programmers prefer to use a flat memory model, in which there is no distinction between code space, data space, and virtual memory — in other words, numerically identical pointers refer to exactly the same byte of RAM in all three address spaces.
Unfortunately, many early computers did not support a flat memory model — in particular, Harvard architecture machines force program storage to be completely separate from data storage. Many modern DSPs (such as the Motorola 56000) have 3 separate storage areas — program storage, coefficient storage, and data storage. Some commonly-used instructions fetch from all three areas simultaneously — fewer storage areas (even if there were the same or more total bytes of storage) would make those instructions run slower.



















