What we found on the web about SecondLife
Second Life (SL) is a virtual world developed by Linden Lab that launched on June 23, 2003, and is accessible via the Internet. A free client program called the Second Life Viewer ...
The Second Life Grid is the platform and technology behind 3D online virtual world Second Life. In April 2008, IBM announced that it would explore future deployment of a portion of ...
The virtual world Second Life has its own economy and a currency referred to as Linden Dollars (L$). This economy is independent of the Pricing, where users pay Linden Lab.
δοκιμος, through the ministry of the ALM CyberChurch, is active in evangelistic outreach ministry in the interactive virtual world of Second Life®
Boston MA Furniture Finishing,2ndlife.net, > Boston MA Wood Furniture Finishing, Boston MA Furniture Upholstery > Finishing, Furniture Finishing, Wood Furniture Finishing, Custom ...
This group is refining the Second Life Grid architecture, writing design documents and protocols, and doing implementation testing, with a goal of enabling third parties to run ...
Second Life Grid is the largest, most popular online software platform enterprises use to build private, secure virtual worlds for business, education, and government.
Amazon.com: Second Life: The Official Guide (9780470096086): Michael Rymaszewski, Wagner James Au, Mark Wallace, Catherine Winters, Cory Ondrejka, Benjamin Batstone-Cunningham ...
Second Life online community for all residents. Provides help, blogs, forums, and product listings. A place to meet and establish online friendships and associations.
Here is what users have to say about SecondLife

Second Life (SL) is a virtual world developed by Linden Lab that launched on June 23, 2003, and is accessible via the Internet. A free client program called the Second Life Viewer enables its users, called Residents, to interact with each other through avatars. Residents can explore, meet other residents, socialize, participate in individual and group activities, and create and trade virtual property and services with one another, or travel throughout the world, which residents refer to as the grid. Second Life is for people aged 18 and over, while Teen Second Life is for people aged 13 to 17.

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