What we found on the web about OpenGL
OpenGL (Open G raphics L ibrary) is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics.
OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented data structures. The project started as the result of ...
The Khronos Group promotes the deployment and development of open standard APIs to enable authoring and playback of dynamic media on a wide variety of platforms and embedded ...
OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics.
OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented data structures. The project started as the result of ...
OpenGL (OPEN G raphics L anguage) A 3D graphics language developed by SGI, which has become a de facto standard supported in Unix, Windows and Macintosh computers.
OpenGL Tutorials, Demos, Games and More... ... NeHe news system now operational GameDev Acquires NeHe Productions There are currently 136 people viewing this page!
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OpenGL (Open Graphics Library) is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics. The interface consists of over 250 different function calls which can be used to draw complex three-dimensional scenes from simple primitives. OpenGL was developed by Silicon Graphics Inc. (SGI) in 1992 and is widely used in CAD, virtual reality, scientific visualization, information visualization, and flight simulation. It is also used in video games, where it competes with Direct3D on Microsoft Windows platforms (see Direct3D vs. OpenGL). OpenGL is managed by the non-profit technology consortium, the Khronos Group.

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These recent articles mention OpenGL
WindowsForDevices
Freescale added four members to its ARM Cortex-A8 based i.MX51 family of system-on-chips (SoCs), along with a Windows CE BSP (board support page) and evaluation kit ... multi-level cache system, OpenGL ES 2.0 and OpenVG 1.1 accelerators, po...
PC World
Some of the more "powerful" features are OpenGL 2.1 acceleration, not just in Windows but also in Linux. Parallels says that graphics performance in games and 3D applications is seven times better than the prior version of Parallels, and a ...
Slippery Brick
Zodttd is a developer working on a N64 emulator for the iPhone 3GS. Will it have the power? Possibly, thanks to CPU, GPU and OpenGL ES 2.0 support that will deliver smooth N64 emulation. But don’t get too excited. Some high-end N64 titles m...