OpenGL - Wikipedia, the free encyclopedia
OpenGL (Open G raphics L ibrary) is a standard specification defining a cross-language, cross-platform API for writing applications that produce 2D and 3D computer graphics.
OpenGL++ - Wikipedia, the free encyclopedia
OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented data structures. The project started as the result of ...
OpenGL
The Khronos Group promotes the deployment and development of open standard APIs to enable authoring and playback of dynamic media on a wide variety of platforms and embedded ...
The Khronos Group: Open Standards, Royalty Free, Dynamic Media ...
OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance. OpenGL ES 2.X enables full programmable 3D graphics.
OpenGL++ - Wikipedia, the free encyclopedia
OpenGL++ was intended to be a powerful layer above the OpenGL 3D graphics system written in C++ that supported object-oriented data structures. The project started as the result of ...
OpenGL definition of OpenGL in the Free Online Encyclopedia.
OpenGL (OPEN G raphics L anguage) A 3D graphics language developed by SGI, which has become a de facto standard supported in Unix, Windows and Macintosh computers.
NeHe Productions: Main Page
OpenGL Tutorials, Demos, Games and More... ... NeHe news system now operational GameDev Acquires NeHe Productions There are currently 136 people viewing this page!