Select content modules
Dr. Gordon Freeman is the silent protagonist of the Half-Life series of first-person shooter video games developed by Valve Software.
Welcome to CWAnswers
CWAnswers is your guide to the sprawling world wide web. The directory aims to provide a useful guide made by users. You can share your knowledge as well - simply sign up and edit your first entry. For questions just contact the team at support - at - cwanswers.com.
Weblinks for Gordon Freeman
Top 10 for Gordon Freeman
Things about Gordon Freeman you find nowhere else.
Wikipedia About Gordon Freeman
Dr. Gordon Freeman is the silent protagonist of the Half-Life series of first-person shooter video games developed by Valve Software.
A theoretical physicist working at the fictional Black Mesa Research Facility, Gordon is involved in an experiment which accidentally opens an interdimensional portal, releasing confused, hostile beings into the complex. The first Half-Life sees Gordon fighting through the facility alongside fellow employees, engaging the aliens as well as a black ops military unit sent in to contain the situation. In its sequel, Half-Life 2, Gordon is introduced to a dystopian world decades after the Black Mesa incident, and an interdimensional imperial force has established itself as the ruler of Earth. Gordon then joins a human resistance group and aids them in their struggle with the oppressors.
Throughout the series, Freeman must prevail in hostile situations despite overwhelming odds. The character never speaks, and there are no cut-scenes or mission briefings— all action is viewed through his eyes, with the player retaining control of Freeman's actions at nearly all times.
Character
A native of Seattle, Gordon Freeman exhibited an early interest in theoretical physics, especially quantum mechanics and the theory of general relativity. His childhood heroes were Albert Einstein, Stephen Hawking and Richard Feynman. After observing a series of teleportation experiments conducted by the Institute for Experimental Physics in Innsbruck, Austria, the transmission of matter became Freeman's obsession. At the beginning of the events of Half-Life, Freeman has no known dependents,Letter to Gordon Freeman "Re: Offer of Employment" from the instruction manual of the PlayStation 2 version of Half-Life. :Image:FreemanJobLetter.jpg. and is a graduate of MIT with a Ph.D. in Theoretical Physics. He wears glasses, has an athletic, wiry build, and keeps a trim beard. His doctoral thesis on the teleportation of matter through extremely dense elements was titled Observation of Einstein-Podolsky-Rosen Entanglement on Supraquantum Structures by Induction Through Nonlinear Transuranic Crystal of Extremely Long Wavelength (ELW) Pulse from Mode-Locked Source Array.
Disappointed with the slow pace of teleportation research, he sought work outside the education sector. He accepted a visiting fellowship position at the Black Mesa Research Facility in May 200-, working on a top secret research project headed by his mentor at MIT, Dr. Isaac Kleiner.

At the start of Half-Life, Freeman lives and works somewhere in New Mexico deep within Black Mesa, conducting nuclear and subatomic research in its Anomalous Materials department. Although he obtained a Ph.D. from the prestigious MIT, the lab work performed by Freeman in gameplay requires no intellectual effort whatsoever, consisting of little more than pressing a button and pushing a cart. Barney Calhoun wryly notes this irony at the beginning of Half-Life 2, when Freeman performs similar "technical" assistance by flipping a switch and returning a plug to its socket ("Good work, Gordon. Throwing that switch and all. I can see your MIT education really pays for itself"). Despite his education as a theoretical physicist, the work Freeman is involved with at Black Mesa is of a more experimental nature. Prior to the events of Half-Life, Freeman's exposure to weapons and explosive ordinance is limited to some cursory training in Black Mesa's Hazard Course, and a butane-powered tennis ball cannon he made when he was six.

































